I wonder, do you use Nurbs to create your automobiles? I been using nurbs myself, but I find the methodology harder though much more precise whereas polygonal car models has a lot of problems with bumps and less accurate reflection+shading.
I use poly for all my models however I use a massive amount of poly's to achieve a nice finish sometimes it's not quite perfect but Photoshop is my friend.....this year I plan to upload my first Nurbs modeled car using Alias
You are so welcome I've started to use Cinema 4D and my goal is to create life-like 3D concept cars like you do, but it's tough to learn all the techniques. Anyway I really admire your 3D skills, sick work
Lol, amazing how things can work out that way. Oh, and btw, go on Google Images and search 'Ferrari F70' Your picture are on a lot of different websites of actual pictures that Ferrari supposedly made. XD
From this angle I don't mind the shape of the wing, like I previously said. It looks good from the front. Sorry I didn't reply to your opinion, so I say it now - I absolutely accept you love the F40 and the reason you put it's wing on F70. It's a nice touch, I always liked homage.
Your Ferrari Concept makes a good evolution!^^ You have decreased the visual weight from the boot also. With the blades on the boot this area has more connection with the engine bonnet. You've lost the softness on the surface in front of the windshield. The 2 edges near the imagined center line should fade out how they used to. The New Bumper is great! Watch on "Tunnel vision": The new flaps in the air intakes should be a little bit higher on each side they plunge behind the side surface right where the turning point of the highlight is. (not easy to describe) Anyway the car is a 100% Ferrari. It's very emotional with the right pinch of drama. If you replace this blades I mentioned for something new, it would get a more futuristic look.